The basic model

PrintPrint
S NO Assessment statement Grade Teacher’s notes
1 Define the term computer modelling.    
2 Identify a system that can be modelled.   Simple examples would involve financial planning, population growth, climate change, building design, engineering design, etc. Other situations could be modelling a game such as checkers or Mancala.
3 Identify the variables required to model a given system.   In an examination students will not be expected to identify more than four variables in a given system. AIM 4 Applying thinking skills to identify variables and resolve a specified problem.
4 Describe the limitations of computer (mathematical) models.   In many situations it is not possible to know all of the variables involved. AIM 9 An appreciation of the limitations of computer (mathematical) models. MYP Mathematics: forms of numbers, algebra—patterns and sequences, logic, algorithms.
5 Outline sensible grouping for collections of data items, including sample data.   For example, if age, height and weight are recorded for each person, group these as individual cells in a row in a table, or as items in parallel lists. MYP Mathematics: forms of numbers, algebra—patterns and sequences, logic, algorithms.
6 Design test-cases to evaluate a model.   MYP Design cycle.
7 Discuss the effectiveness of a test-case in a specified situation.    
8 Discuss the correctness of a model by comparing generated results with data that were observed in the original problem.   AIM 6 Develop logical and critical thinking to discuss the correctness of a model.

Next page